The CLAM team enraptured to announce the 1.3.0 release of CLAM, the C++ framework for audio and music,
code name The Shooting of the Flying Plugins release.
Highlights of this release are:
- NetworkEditor automatically generates and compiles a LADSPA plugin containing the network you are editing. CLAM also provides a new simple API to code that by hand yourself.
- More FAUST integration into network editor: edit faust code, compile, reload, view the svg diagrams (Natanael Olaiz GSoC)
- Lots of usability enhancements on the NetworkEditor: cut&paste, context menus to connect ports, keyboard shortcuts, default double click actions, and a processing tree filter (Natanael Olaiz GSoC)
- Annotator has also enhanced its functionality (Wang Jun GSoC):
- You can build a project that aggregates content from several extractors
- Extractors may have a config file
- Extractors can write back data (useful if the extractor is a database of webservice and needs to upload modifications)
- New ProgressControl widget and paired AudioFileMemoryLoader processing to support seeking (Pawel Bartkiewicz GSoC)
- A bunch of new 3D spatialization processings from CI Barcelona Media audio research group.
- Scripts and graphical front-end to generate a native CLAM plugin project from scratch.
- Experimental Python bindings (still just-for-hackers install procedure)
- TickExtractor example is compiling again (many thanks to Amaury Hazan from MTG-UPF)
- Development deployment for Windows native compilation using MinGW (Wang Jun GSoC)
And a lot of small nice features and fixes you will appreciate for sure.
Source and binary packages for different platforms are available at the CLAM download page.
We are very excited on what next releases promise us. Some ongoing work:
- Generating other types of network based plugins and programs (LV2, JACK, VST…),
- Subnetworks (Natanael Olaiz GSoC)
- Improved OSC support, 3D scene descriptors parametrization receivers processings and Blender exporter to the spatialization processing choreographer. (Natanael Olaiz GSoC – related blogging)
- Typed controls (Francisco Tufro GSoC)
- A new musician-oriented standalone chord extraction application (Pawel Bartkiewicz GSoC)